package fire.npc;


import fire.gui.Dialog;
import jgame.JGObject;
import jgame.platform.JGEngine;

public class NPC extends JGObject{
	private Dialog dialog;
	public NPC(String name, boolean unique_id, double x, double y,
			int collisionid, String gfxname) {
		super(name, unique_id, x, y, collisionid, gfxname);
		dialog = new Dialog(JGEngine.screenCoordinateX(),JGEngine.screenCoordinateY());
	}
	public void showDialog(){
		
	}
	@Override
	public void paint(JGEngine g) {
	}
}
